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This week's roundup includes looks at standout new titles including Dicey Dungeons and Rad, an analysis of Patreon as incremental funding, & lots more. ...
The Russian company Mail.ru is expanding its My.Games video game business through the worldwide launch of a digital game storefront on PC. ...
In this 2017 GDC session, veteran voice director Khris Brown discusses how to approach to improving fight mechanic audio design while the player is in the heat of battle. ...
Grant Shonkwiler is a rising star of video game production, having worked on games including Doom, Wolfenstein: The New Order, and Fortnite. He recently joined Gamasutra editor-in-chief Kris Graft and news editor Alissa McAloon on the newly-minted GDC Podcast. ...
Destiny 2 game director Luke Smith shares a candid discussion of balance changes, encounter design, and the game's relationship with microtransactions. ...
In this 2019 GDC session, Promethean AI founder Andrew Maximov breaks down 3 categories of potential applications for AI in art production:in content creation, at runtime and as creative partner. ...
This week's roundup includes a look at new Zachtronics title Eliza, the moral panic about Fortnite and 'good play', and the incredible Wii Sports speedrunners, among others. ...
Walmart has told employees to remove advertising and displays that reference violence, including those promoting video games. ...
In this 2017 GDC session, Ubisoft Toronto's Richard Carrillo reviews both sides of the game design interview process to help developers of all experience levels in their job search! ...
Game Closure is on the hunt for backend / systems engineers to help us build the services and infrastructure that power our social games. ...


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