Search results for game

It's an interesting development because when EA launched Access on Xbox One in 2014, company reps told the public that games on the service would never be removed -- barring unforeseen complications. ...
Some of this week's longform article/video highlights include the making of Rick & Morty's VR game, a classic 2D game art podcast, & discussing Divinity: Original Sin 2's success. ...
discuss how important it is for you as a developer to find the core of your game. To do this you can use the pillars technique. ...
"The way of thinking, the way of living, the way things last, the cycle of their lives here is very different. You build a house in Japan, thirty years after, you need to destroy it and make a new one." ...
In this post we look at how to use game server CPU information to increase the nodes in our Kubernetes cluster as our player base increases. ...
I feel there's nothing new and challenging being made in Japan. I got the feeling that only games with strong existing IP and characters were being shown. ...
"Because it puts a lot of pressure on you, that's for sure," explains Larian Studios founder Swen Vincke. "But you also can't make diamonds without pressure, right?" ...
Raising money as an indie developer is a hard task, but in this article we will explain how we raised € 200K without having ever released a game. ...
Creating a game is a time consuming undertaking, so you should be able to identify with the games message. The blog outlines why I want my next game to be about women in tech. ...
Some of this week's top longform articles/videos include more loot box opinions, the history of the ill-fated BMX XXX, what happens to your Steam account when you die, and more. ...


Clickiz.com is a social bookmarking place where you can share, find & discuss the best news around on most topics. We focus on hi-tech reviews, gadgets and geekery but we like almost anything that's awesome, appealing and thought-provoking! er6i9ds5mz



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