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"Board games are software that run on people," says game designer Tim Fowers in his GDC 2017 Board Game Design Day talk about the design and development of his co-op heist board game Burgle Bros. ...
Despite getting front page exposure on Steam our launch for Political Animals didn't go well, but our second game sold almost three times as many units without a Steam feature. Why? ...
Bury Me, My Love creative director Florent Maurin walks through every step of the dev team's very intense 18 months building the striking game about a Syrian migrant's journey to Europe. ...
Nintendo had a good time at The Game Awards last night, with The Legend of Zelda: Breath of the Wild taking home the coveted Game of the Year award.  ...
"We just try to be active everywhere we can, we try to take every opportunity we can with our partners, & that's how we've driven it," Brawlhalla dev Zeke Sparkes says about the F2P brawler's success. ...
A new game production modelling tool to fully encapsulate the anguish of game development, and how you can reduce it. Warning: may trigger flashbacks to suppressed memories of nightmare projects. ...
This week's best articles and visuals around games include a podcast about Dream Daddies, a wonderful video profile of Million Onion Hotel creator Yoshiro Kimura, and lots more. ...
A group of Riot Games veterans have formed Wonderstorm, a new television and game studio with a focus on "story and play." ...
We're chatting with the game director of Harebrained Schemes' Battletech reboot at 3PM EST. Come ask your questions! ...
We checked in with Harebrained Schemes' Mike McCain to see how progress is going on the Kickstarter-backed Battletech. ...


Clickiz.com is a social bookmarking place where you can share, find & discuss the best news around on most topics. We focus on hi-tech reviews, gadgets and geekery but we like almost anything that's awesome, appealing and thought-provoking! er6i9ds5mz



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