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The planned free-to-play Torchlight successor Torchlight Frontiers is undergoing a significant shift ahead of launch, and will instead launch as the premium Torchlight III. ...
Come to the GDC 2020 AI Summit in March and learn all about how Rockstar's interdisciplinary team approached designing and implementing the realistic horses of Red Dead Redemption 2! ...
Seumas McNally Grand Prize-nominated Eliza puts therapy in the hands of an AI, using algorithm and data to attempt to solve humanity's problems and asking what problems will come of this. ...
Amplifier Game Invest has cut the ribbon on a new game development studio called River End Games in Gothenburg, Sweden. ...
Here's how to choose the compression settings for your Addressable Groups and Asset Bundles to reduce wasted performance and storage cost. ...
In an apparent world first, a speedrunner has managed to spawn a fleet of Arwings in the vanilla version of The Legend of Zelda: Ocarina of Time without using a cheat device. ...
Taking a look at the classic RPG mechanic of random encounters and how we can turn the often scorned mechanic into a beloved part of any exploration game. ...
Why Not Games programmer and designer Nikhil Murthy analyses the role-playing of 4X games. ...
"Sometimes the right design decision for one game, is a terrible decision for another game †" even if the two games are very similar." ...
At GDC 2017 UX designer Celia Hodent discusses the UX challenges of retention and how to use cognitive science and the scientific method to make your game enjoyable and engaging in the long term. ...

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