Search results for games

In this 2014 GDC session Capy Games' technical director Kenneth Yeung discusses the game design difficulties of time manipulation in Super Time Force. ...
Texas-based QC Games is hiring a Software Engineer to be responsible for owning the implementation and support of features for games, the creation of games, and game services. ...
Creator of PlayerUnknown's Battlegrounds Brendan Greene discusses his frustration over copycat games in an interview with the BBC. ...
One of the bigger design trends of this decade has been integrating RPG design and systems into action games, and we're going to talk about how that has helped and harmed the genre. ...
It seems like a big deal for the studio, and a significant bellwether for mobile game devs, so Gamasutra quickly talks with Simogo cofounder Simon Flesser to find out more about the decision. ...
This week's roundup of game development job openings includes companies looking to hire animators, engineers, programmers, and release managers. ...
Supergiant Games, the independent studio behind Bastion, Transistor, and Pyre, is seeking a technical designer to join its creative team to help implement, iterate on, and debug game systems and content. ...
With Cuphead reigniting discussions about difficult games it is worth spending some time examining some of the ways in which a game can be difficult. ...
At GDC 2018 Noah Falstein will speak to the challenges of FDA approval as well as more general issues for studios, individuals, and patients in creating the latest generation of games for health.  ...
As he wraps up work on his fifth Far Cry game, Dan Hay says one of the most important lessons he's learned is not to let previous games interfere with the creative process. ...


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