Search results for s

charge is packing a 300-kilowatt electric motor and a 64 kilowatt-hour battery pack into classic 1960s-style mustang body shells licensed from ford.  The post an all-electric version of the classic 1960’s mustang is in production appeared first on designboom | architecture & design magazine.
The developers behind Death's Door: Aftermath give an extensive run-down of their community-centric, streaming only game. ...
the kosynier boardtrack looks every bit vintage from the outside but on the inside its components tell a different story. The post the kosynier boardtrack hides an ebike inside a 1920s motorcycle appeared first on designboom | architecture & design magazine.
Fujifilm has announced the impending arrival of new firmware updates for its GFX 50S, X-T3, and X-H1 mirrorless cameras. The updates bring improved in-body image stabilization on the X-H1, 4K HDR and F-Log video for the X-T3, and a new 35mm format mode for the GFX 50S.GFX 50SThe new firmware for the Fujifilm GFX 50S, version 3.30, is due out by the end of November 2018. Fujifilm says the update a
paulo moreira transforms an apparently uninteresting apartment in pontinha, lisbon, into a contemporary living space. The post paulo moreira creates a contemporary living space in 1980s residential building appeared first on designboom | architecture & design magazine.
Canadian studio Sarah Ward Interiors looked to China's art-deco era for the colours and motifs at this dim sum restaurant and basement cocktail bar in Calgary. Read more
Sony has opted to license a long-running open-source PlayStation emulator, PCSX, to power the games on its upcoming plug-n-play PlayStation Classic system.  ...
A fictional meeting between Finnish architect Alvar Aalto and American ceramicist Edith Heath formed the basis of a collaboration that combines their designs, displayed in an installation by LA studio The Archers. Read more
Featuring talks from some of the biggest studios in the business, the Tools Tutorial Day returns to GDC 2019 to offer you a deep dive on building tools that enable teams to ship amazing games. ...
"Having the walls move in an elegant and credible way is very difficult in itself, but making sure the player wouldn't be lost was one of the biggest challenges for us." - Christophe Carrier, Level Design Director at Arkane Studios ...


Clickiz.com is a social bookmarking place where you can share, find & discuss the best news around on most topics. We focus on hi-tech reviews, gadgets and geekery but we like almost anything that's awesome, appealing and thought-provoking! er6i9ds5mz



Add to Technorati Favorites
Username:

Password:

Remember: