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Join us for a chat about indie game design as we play Where the Water Tastes Like Wine at 3PM EDT! ...
Austin-based Mothership Entertainment is seeking an experienced Senior Engineer help develop, maintain, and optimize the next game in the Aven franchise. ...
Ahead of the EU's GDPR, Oculus implements a new privacy policy and terms of service which will affect global users. ...
Sony Santa Monica senior producer Whitney Wade and director of internal development Chacko Sonny discuss bringing multiplayer to the God of War experience. ...
Learn about the development of NBA Jam in this 2018 GDC session postmortem. ...
The Netherlands Gaming Authority (NGA) had been investigating loot box usage in 10 unnamed titles after concerns were raised by players, parents, and those working in addiction care. ...
Video game composer Winifred Phillips shares ideas from her GDC 2018 talk and discusses the notion of presence, and positional audio technologies. ...
"By designing natively for different input methods, you can bring life to a completely new game design," writes Dandara dev João Brant in this Deep Dive into the game's unique movement system. ...
Terraria: Otherworld has been canned by developer Re-Logic after the studio realized the title wasn't going to reach its potential in "any sort of reasonable time or fashion." ...
"At the end of the day, it doesn't matter if one or another specific game is regarded as art, nor does it matter if 'games' 'are' 'art,' whatever that even means", argues game dev Matthew Burns. ...

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