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Hi-Rez Studios is bringing a 100-player Battle Royale mode to its free-to-play, Early Access hero shooter. ...
The Cupertino giant is willing to disregard the program's annual $99 membership fee for non-profits, accredited educational institutions, and government entities based in the States. ...
Trevor Blom, technical lead at Vertigo Games details the development challenges of introducing an entire campaign mode focused around the PlayStation VR Aim controller for Arizona Sunshine. ...
LawBreakers publisher Nexon blames PlayerUnknown's Battlegrounds for the poor reception of their first person multiplayer game. ...
In this GDC 2016 session, SMU Guildhall's Squirrel Eiserloh discusses the math behind certain camera behaviors like split screen and screen shake. ...
Indie game developer Liselore Goedhart enlists the help of Crypt of the NecroDancer devs to create a custom build used for her marriage proposal. ...
This March the Game Developers Conference will once again feature a curated selection of great stuff for virtual reality developers under the aegis of VRDC @ GDC, and you won't want to miss it! ...
In this post, we'll look at how to create dissolution VFX using custom surface shaders in Unity. ...
Gamasutra discusses unexpected sources of inspiration and the challenges of indie marketing with the director of the striking indie game AER: Memories of Old. ...
Bellevue-based Sucker Punch Productions is looking for focused, collaborative, and professional engineers to implement gameplay features for its upcoming project. ...

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