Published News » Videogames

Seattle-based Sucker Punch is hiring a driven, self-directed Outsource Artist to use their artistic eye and technical skills to help create the world of Ghost of Tsushima for PlayStation 4. ...
The new version of the 1987 classic gifts players a ton of rupees and items from the start, making it more accessible for those keen to wander through Hyrule with minimal fuss. ...
We had a chance to give the mixed reality shooter Dr. Grordbort†™s Invaders a whirl at Magic Leap's L.E.A.P. Conference in LA on Tuesday -- and it was a delightful experience that didn't disappoint. ...
How do you choose which game to make next? These are three factors you should definitely consider. ...
Meow Wolf's crew of artists and developers specialize in creating vivid AR scenarios, and The Navigator, on display at L.E.A.P. was a stunning example of how Magic Leap can be used to enhance these experiences. ...
In this GDC 2018 talk, Mixer's Tara Voelker and 343 Industries' Brannon Zahand discuss the value of a dedicated inclusive technologies space at Microsoft. ...
In this classic 2010 feature, Obsidian audio director Scott Lawlor talks about composing the soundtrack of Fallout: New Vegas by merging elements of the previous games' scores with a new aesthetic. ...
Tim Cain, Brian Fargo, and other Interplay developers reveal the origins of Fallout's S.P.E.C.I.A.L. attribute system in an excerpt from "Beneath a Starless Sky." ...
A detailed, but practical take on transferring bits and networking architecture for a real-time strategy game. ...
While the terms of the deal are still being ironed out, Skybound has confirmed that members of the original development team will be brought back onboard to finish the project. ...

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