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Tomb Raider dev Crystal Dynamics is looking for an experienced designer to join its team in Redwood City, California. ...
In this GDC 2018 session, Epic Games' Peter Ellis covers the evolution of art style used in Fortnite and best practices used to create a triple-A free-to-play game with a small art team. ...
Japanese game developer Hiroko Yokoyama discusses how the climate of the games industry in the '90s pushed women away from being able to learn new technology to advance their careers. ...
It took ages to create assets to publish our game on various online services such a Steam, Twitter, Discord, and more. Each one has different specs, so I compiled a complete list and made templates ...
This week's longform article & video highlights include neat analysis on Six Ages & King Of Dragon Pass, the battle for Manchester Cathedral in Resistance revisited, and lots more. ...
One of the devs offers a breakdown of the best shaders and effects used in Sausage Sports Club with gifs and explanations. ...
As any production phases can be very, very demanding and stressful, but the most creative and painful period for me is the conception phase. For me, it's a dream and a nightmare. ...
Galley was perhaps best known for creating some notable works of interactive fiction during his time as a senior game designer at Infocom.  ...
As revealed in a tweet from Nintendo of Europe, that total includes Nintendo Switch eShop downloads as well as physical sales. ...
GameFly intends to shut down its video game streaming service on August 31, only a few months after EA acquired the assets to the company's cloud game tech assets and personnel.  ...

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