Published News » Videogames

In this timeless feature, local devs dream of African heroes and mythical beings embraced by people around the world-whatever their ethnicity-in the same way they've embraced the likes of Thor. ...
Hasbro's licensing deal with Activision has expired, causing Transformers: War for Cybertron, Fall of Cybertron and Devastation to be quietly removed from digital marketplaces. ...
In this GDC 2016 session, The Witcher 3: Wild Hunt composers Marcin Przybylowicz and Mikolai Stroinski discuss the soundtrack's influence on narration and how Slavic folklore influenced musical direction. ...
The Gamasutra editorial crew attempts to guess how an already-tumultuous 2018 will play out. ...
The Gamasutra editorial team will be making (ill-advised) predictions over on our Twitch channel at 3PM EST. ...
The Spanish government has established a € 6.5 million ($7.9 million) grant to help nurture the country's indie development scene. ...
2017 was a remarkable year for the game industry, and so we wanted to check in with devs (who worked on everything from Spelunky to Tacoma) and ask: what game was overlooked last year? ...
Japanese mobile games developer Colopl is being sued by Nintendo for allegedly infringing on five of the publisher's patents.  ...
In this GDC 2014 session, Sucker Punch's Matt Vainio goes over the techniques behind the visual effects development of inFAMOUS: Second Son. ...
Creative director and design lead for XCOM at Firaxis Games Jake Solomon explains how Mario + Rabbids inspired him to reevaluate turn-based tactics. ...

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