Published News » Videogames

Blizzard Entertainment's Travis Day shares some of the hardest lessons learned about how reward systems can guide or harm player experience in games like World of Warcraft and Diablo 3. ...
It looks as though tabletop games dominated Kickstarter in 2018, while successfully funded video game campaigns have declined.  ...
ICO Partners' annual read of the state of crowdfunding is out and rounds up data on both Kickstarter and Fig campaigns into a handful of nifty graphs to illustrate how crowdfunding fared in 2018. ...
Dark Roast Entertainment co-founder James Margaris offers 20 pages of thoughts on Artifact cards that begin with the letter 'A'. ...
Benjamin Rivers, one of the developers behind the game Home, discusses lessons learned in 2018 and how those takeaways can help other studios.  ...
The Epic Games Store's director of publishing strategy, Sergey Galyonkin, has clarified a few points regarding how the storefront will target influencers and consumers.  ...
In this GDC 2018 session, Temple Gates Games' Theresa Duringer presents design tricks for digitizing games like Race for the Galaxy.  ...
Reigns: Her Majesty, written by Leigh Alexander, took home the statue for Best Writing in a Video Game. ...
Verizon Gaming is currently running in a selective alpha on the Nvidia Shield, though a Google Play rollout is reportedly planned for later this month. ...
How we keep an archive of decision-making within the design documentation with the help of a few simple icons. ...

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