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We're currently remastering our most popular game (for the second time). So let's talk about indie game history, the pros and cons of remasters, and the joy of owning and controlling your work. ...
"Moving from a huge behemoth like Bungie to being completely independent was simultaneously refreshing and absolutely terrifying." ...
Some of this week's longform article/video highlights include the making of Rick & Morty's VR game, a classic 2D game art podcast, & discussing Divinity: Original Sin 2's success. ...
discuss how important it is for you as a developer to find the core of your game. To do this you can use the pillars technique. ...
The Japanese auteur claims the leak of early assets incorrectly lead people to believe the title was going to be a "compact game with 2D graphics." ...
Cross-platform play between Xbox One and PS4 is the 'will they, won't they' story of the year, but Xbox boss Phil Spencer has again suggested Sony is the one applying the brakes.  ...
Far Cry is a triple-A video game franchise built on the principles of systemic gameplay and behaviour. We take a look at how this is managed by AI systems in both Far Cry 3 and its sequel. ...
Free submissions are now open for GDC Retro Play, an exhibit appearing for the second time at GDC 2018 that specifically concentrates on showcasing retro games. consoles, and memorabilia. ...
At OC4, Oculus announced two standalone headsets in the works: Oculus Go and the Santa Cruz prototype. What does this mean for VR devs? ...
Today we'll be welcoming Bloober's Rafal Basaj onto the Gamasutra Twitch channel at 3 PM Eastern (12 PM Pacific) to chat a bit about the game's development as we play through it.  ...

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