Search results for unity

How does a Unity developer "create once, build many" while dealing with the rich, varied, constantly changing plethora of VR or AR toolkits and services? ...
A number of key game industry players have teamed up under the HDR Gaming Interest Group with the goal of streamlining high dynamic range practices across game development as a whole. ...
The main objective of this blog post is to give you a basic idea about how to work with Bezier curve in games made using Unity. ...
Heads up, data-hungry devs: Unity†™s new survey explores the studio size, project counts, marketing platforms, monetization plans, and more of 1,445 indie studios, including some who don't use Unity. ...
We wanted a way for our players to avoid getting stuck while playing. Here's how we tackled that problem... ...
After working six months on the remake of Diamond Dash with Unity I can say that I learned quite a bit from engineers at Wooga and through self reflection. ...
The main objective of this blog post is to give you an idea about how to use C# Events in Unity. ...
The main objective of this post is to give a brief introduction to Homing Missiles in Game (2D). A script for Homing missile is also included and explained in the article. ...
Brazilian VFX artist Gregory Silva explains some of the techniques, animations and shaders he used to recreate some of the VFX from the game The Legend of Zelda: Breath of the Wild in Unity. ...
Unity announces MARS, a new customizable AR extension for developers that will require little custom coding. ...


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