Search results for dive

Pick up some tricks and tips about game design and marketing your indie game in this interview with Falcon Age lead developer Chandana Ekanayake. ...
Game developer Erik Johnson looked at nearly 700 games over the course of three months in his Steam discovery queue. What he learned could help you understand how players are finding -- or not finding -- your game. ...
The basic idea behind 'Flexiscope' is very simple -- it lets players divide the game into sessions of any size to fit their playing schedule. Here's how we developed that idea in Book of Demons. ...
Avalanche Studios senior software engineer Jacques Kerner dives deep into the incredible aerodynamics introduced for the first time in Just Cause 4. ...
As any scuba diver will know, communicating while underwater can be difficult. Although it's possible to use hand signals, you still have to get other divers' attention so that they see those signals in the first place. The Oceans S1 Supersonic dive computer is made to address that problem, using an ultrasonic comms system... Continue Reading Ultrasonic dive computer lets divers communicat
How going "old-school" with game saves -- they're manual! -- created a sorely-needed sense of tension in Creative Assembly's first-person horror-shooter Alien: Isolation. ...
Come out to the Game Developers Conference in March for a unique behind-the-scenes look at Crackdown 3's advanced sound, dialog, and music systems. ...
"Having the walls move in an elegant and credible way is very difficult in itself, but making sure the player wouldn't be lost was one of the biggest challenges for us." - Christophe Carrier, Level Design Director at Arkane Studios ...
Bartlomiej Waszak, senior software engineer at Titanfall studio Respawn Entertainment, dives deep into three different situations of movement prediction in game programming. ...
The imaging and mapping potential of drones flying through the sky is well documented, but they also hold great potential for environments deep beneath the Earth's surface. Australian-based startup Emesant is taking an underground approach to drone technology, developing specialized software for the autonomous mapping of mines and tunnels... Continue Reading Hovermap drones dive undergroun


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