Search results for dev

Based in Bellevue, WA, Camouflaj is looking for a dev to work closely with its engineers and designers on core AI systems and mission mechanics. ...
"In VFX, maybe I'll be developing the blood," says The Coalition dev Stu Maxwell. "In Shape of the World, I've had to do everything...it's been really educational having that breadth of discipline." ...
Game dev & former rocket scientist Jim Toepel will show you how failure-mitigation techniques of the aerospace industry can be applied to individual AR products and the industry as a whole at XRDC! ...
In a recent interview with Game Informer, former creative director at BioWare James Ohlen discusses his retirement from games and how liberating it feels to work on new projects. ...
We talked to one of the co-creators of Sleep Tight, an upcoming twin-stick shooter that builds complexity out of some surprising variables. ...
San Mateo-based Monomi Park is looking for a 3D Environment Artist well-versed in 3D modeling, texturing, shader creation to contribute to the development of Slime Rancher and its future titles. ...
"[MS-DOS coding] is a lost art," says David Murray, developer of MS-DOS RTS Planet X3. "If I didn't have the help...I probably wouldn't have figured out how to do half the things I need to do." ...
The office is Bulkhead's second studio, following the formation of the recently-rebranded Bulkhead Phoenix in 2014. ...
Game designer Chris Avellone compares how working in video games is similar to being a gamemaster for a tabletop game. ...
"I'm excited about the hybrid," Ismail told GamesBeat. "About seeing indie studios tackle that [$5M-$10M] gap in the industry...not quite big enough to be triple-A and not small enough to be indie." ...


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