Search results for dawn

Developer Ready at Dawn has officially shut down Deformers servers over a year after launching the multiplayer brawling game.  ...
The asteroids that are whizzing around our little corner of space are basically the crumbs left over from the formation of the solar system, and that means they have a lot to tell us about those early years. Now, scientists have studied a particularly weird space rock and found that it's the oldest known igneous meteorite, dating back to one of the very first volcanic eruptions in the sola
favre walked in a neighbourhood where the typical californian architecture of the 60s gives the houses a timeless and cinematic aspect.  The post ludwig favre captures california’s most iconic mid-century architecture at dawn appeared first on designboom | architecture & design magazine.
In this GDC 2018 talk, Guerrilla Games' Daniel Calvert explains how the studio approached the challenges of making characters for Horizon Zero Dawn. ...
In this GDC 2018 session, Guerrilla Games' Blake Rebouche discusses what it was like developing quests for Horizon Zero Dawn. ...
Last year we had a brief look at some of the wonderful handcrafted arcade tributes of Sweden's Love Hultén, including a portable two-player console he called the Cary42. The retro-modern designer says his latest build, dubbed OriginX, is a design nod to a Pong arcade cabinet, the insanely popular table tennis game from Atari that helped kickstart video gaming... Continue Reading Love Hulté
As NASA's Dawn deep space mission to Ceres draws to its conclusion, the spacecraft is maneuvering into its closest orbit yet to the dwarf planet. Using its No. 2 ion thruster, the unmanned probe is executing a series of extended correction burns that will send it on a spiraling trajectory that will bring it to within 30 mi (50 km) of the planetoid's surface. This is ten times closer than i
Horizon Zero Dawn designer Eric Boltjes shares some of the lessons learned making an open-world game filled with machines meant to act like living creatures. ...
In this GDC 2018 session, Guerrilla Games' Eric Boltjes discusses the development of Horizon Zero Dawn. ...
"We intended and expected to mimic the established conventions for first-person shooters and, where relevant, VR," a dev told Eurogamer. "But the studio blocked any design that wasn't 'realistic'." ...


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